- Created initial milestone schedule and budget
- Worked with the Game Director to organize and prioritize the current milestone tasks
- Created JIRA tasks based on action items collated from meetings
- Created JIRA automations to work smarter, not harder
- Created sprints that are mindful of the current velocity and the milestone goals
- Ran sprint retrospectives to surface and address underlying productivity issues
- Held team 1 on 1s to surface and address underlying issues and help support growth
- Worked to establish and refine departmental pipelines
- Ran daily and weekly meetings to ensure communication within a fully remote studio
- Acted as point of contact between The Glory Society and Secret Lab
- Implemented content based on information from the narrative team
- Surfaced missing tech and art through the implementation process
- Spearheaded initiative to utilize automated testing
- Reviewed code changes for the engineering team
- Created design tools as needed for implementation
- Created and maintained documentation for new design tools
The Glory Society - Technical Producer
Revenant Hill
Content Design
System Design
Code Reviews
C#
Unity
Production
Documentation
Automated Testing
Training
Console Development
Press Contact